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Old Oct 06, 2006, 11:54 AM // 11:54   #1
Wilds Pathfinder
 
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Default No Health leech from weapons outside combat

Weapons like Shiro's Blades and Shiro's Sword give -1 regen to health. However it would be good if outside combat after hero reach full hitpoints it continue regen itself so I don't lose all to time HP and they still work excatly same way in combat. Vampiric etc weapons also got same thing.

Basically -1 health regen is same with -1 mana regen and not currently that -1 health regen outside combat take my hit points all to time. It still work in combat same way but outside combat like -1 mana regen does. Basically no need swap weapon every 5 second because I'm outside fight but when I'm in fight weapon downside work like now.

Outside combat: no lose health from -1 health regen (Just like -1 energy regen not make you lose energy to zero because you gain mana outside combat too).
IN COMBAT: lose health from -1 health regen.

Oh and if somebody get stuck. Just make those guys /kill command to respawn with small delay.
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Old Oct 06, 2006, 12:18 PM // 12:18   #2
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Yes, it does seem unfair that a weapon with -1 to health regeneration slowly kills a character, while something with -1 to energy regeneration just slows down the rate at which energy, er, regenerates. Surely outside combat a character ought to automatically regenerate health, and more than compensate for a vampiric weapon.

It would make those vampiric bows and swords rather more valuable, for sure!
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Old Oct 06, 2006, 12:19 PM // 12:19   #3
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no thanks

with existing game bugs
- Vamp weapons are the only way I can kill myself if I cannot move
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Old Oct 06, 2006, 12:27 PM // 12:27   #4
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Well Clord is saying that "/kill" would cover that eventuality. I assume that it doesn't yet work, but adding such an emote (or "/suicide") would be a sensible idea, it is greatly annoying when one does get stuck, usually in Urgoz's Warren where there seem to be a number of dodgy places.

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Old Oct 06, 2006, 01:25 PM // 13:25   #5
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As long as you are holding a vampiric weapon you should loose health over time in my oppinion, not that hard to switch to a non-vampiric weapon
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Old Oct 06, 2006, 03:19 PM // 15:19   #6
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/not signed

F1: Vamp weapon
F2: Non-vamp weapon
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Old Oct 06, 2006, 03:25 PM // 15:25   #7
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/not signed

Just swap weapons, as easy as a click or a button press.

How about the game warns you, "Red Warrior Is Losing Health and Needs Food!"
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Old Oct 06, 2006, 04:27 PM // 16:27   #8
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/not signed

and Dean it should be

warrior your victos blade is giving you problems ,PUT MENDING ON AHH U DIE WITHOUT MENDING , rofl .
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Old Oct 07, 2006, 09:36 PM // 21:36   #9
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mm... this would be easy enogu to do since a tag for combat and non combat time already exists... tho /notsigned due to getting stuck u need to die to get out... /die would solve this tho...
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Old Oct 07, 2006, 10:18 PM // 22:18   #10
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Yeah, let's make weapons retard friendly too.
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Old Oct 07, 2006, 10:26 PM // 22:26   #11
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I didn't expected that many see big picture but oh well. At least I voiced my opinion in forum. You guys try to make excuse that it is not signed because bridge bug when simple command can do that it add you automatic leech what kill you in few seconds after used eg "/suicide".
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Old Oct 07, 2006, 10:48 PM // 22:48   #12
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Incoherent English ftw!
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Old Oct 07, 2006, 10:58 PM // 22:58   #13
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/not signed

This is an absolutly retarded idea. Learn to switch weapons. If you can't switch weapons, please uninstall Guild Wars.
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Old Oct 07, 2006, 11:00 PM // 23:00   #14
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F1 - F4 are your friends.

/nothankyou
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Old Oct 07, 2006, 11:45 PM // 23:45   #15
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Quote:
Well Clord is saying that "/kill" would cover that eventuality. I assume that it doesn't yet work, but adding such an emote (or "/suicide") would be a sensible idea, it is greatly annoying when one does get stuck, usually in Urgoz's Warren where there seem to be a number of dodgy places.
God No >_> Griefing would be 10x as bad.
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Old Oct 07, 2006, 11:53 PM // 23:53   #16
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use weapon slots more plz.

press F2, or just let your health drop to 50%.

/notsigned, and good day.
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Old Oct 07, 2006, 11:57 PM // 23:57   #17
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Echo mending solves this problem..2x the power = ultimate warrior
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Old Oct 08, 2006, 12:00 AM // 00:00   #18
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Quote:
Originally Posted by The Admins Bane
Echo mending solves this problem..2x the power = ultimate warrior
Mending is so last year, Watchful Spirit > Mending. No attribute into it
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Old Oct 08, 2006, 12:08 AM // 00:08   #19
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/not signed

Still need the Dunes trick with Necrotic Traversal, Rebirth.
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Old Oct 08, 2006, 01:37 AM // 01:37   #20
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This would (almost) completely nullify the negative effects of the vampiric mod, therefore causing an imbalance. There are many other reasons why this is a flawed idea, but alone or together, they lead to just one thing…

/anti-signed

Last edited by Faer; Oct 08, 2006 at 01:40 AM // 01:40..
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